Computing: A Business History

Computing: A Business History

Language: English

Pages: 162

ISBN: 0615675778

Format: PDF / Kindle (mobi) / ePub


Nielsen provides a most excellent and understandable narrative of a complex history. Well done.- Andy Grove, co-founder, CEO, and Chairman of Intel

Lars Nielsen engagingly shows why we've got an unlikely partnership - the American military-industrial complex teamed with a generation of pot-smoking hippie whiz-kids - to thank for today's digital economy.

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The Woz and Steve Jobs "To turn really interesting ideas and fledgling technologies into a company that can continue to innovate for years, it requires a lot of disciplines." - Steve Jobs, co-founder of Apple Throughout the 1970s, businesses continued to focus on the use of mainframes and minis for the bulk of their computing tasks, while in the realm of office automation firms like Viatron, Xerox and Wang Labs set about marketing dedicated word-processing systems. Wang, in particular, met with

1972 The years since 1946 have seen one of the greatest revolutions in the history of mankind. In less than seven decades, computer technology has advanced from the primitive and cumbersome ENIAC mainframe to the compact and elegant PC, thence to the extensive personal and business use of the Internet, and finally to a point where things digital have become a fundamental part of society's DNA. "Computing is not about computers anymore," writes Nicholas Negroponte of the MIT Media Lab. "It is

WYSIWYG accuracy. Following this, in 1989, Adobe released what was to become its flagship product: the Photoshop graphics editing package. Four years later, Adobe introduced the Portable Document Format (PDF) - still today the worldwide standard for electronic documents and the revolutionary Adobe Acrobat Reader. Adobe was slow to address the emerging Windows DTP market, although it eventually had a measure of success in this space with InDesign and the bundled Creative Suite. One other misstep

some people read it, and [only] a few people go by it." Ultimately, Brooks saw programming as a blend of the practical and the mystical: "The programmer, like the poet, works only slightly removed from pure thought-stuff. He builds castles in the air, from air, creating by exertion of the imagination ... Yet the program construct, unlike the poet's words, is real in the sense that it moves and works, producing visible outputs separate from the construct itself ... The magic of myth and legend

skills and best practices of computer programming which had heretofore been, in his word, mere "folklore" passed on by word of mouth (and imitation) among pioneer practitioners. Knuth showed the theoretical basis for these practices and procedures, and set forward a rubric of understanding upon which programmers working in any machine environment, using any language, could base their work. Previously, programming practices had tended to be machine-specific. Knuth began the process of thinking

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