Computer Systems: A Programmer's Perspective (3rd Edition)

Computer Systems: A Programmer's Perspective (3rd Edition)

Randal E. Bryant

Language: English

Pages: 1120

ISBN: 013409266X

Format: PDF / Kindle (mobi) / ePub


&>standalone product; MasteringEngineering® does not come packaged with this content. If you would like to purchase both the physical text and MasteringEngineering search for 0134123832 / 9780134123837    Computer Systems: A Programmer's Perspective plus MasteringEngineering with Pearson eText — Access Card Package, 3/e

 

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  • 013409266X/9780134092669 Computer Systems: A Programmer's Perspective, 3/e
  • 0134071921/9780134071923 MasteringEngineering with Pearson eText -- Standalone Access Card -- for Computer Systems: A Programmer's Perspective, 3/e

MasteringEngineering should only be purchased when required by an instructor.

 

For courses in Computer Science and Programming

 

Computer systems: A Programmer’s Perspective explains the underlying elements common among all computer systems and how they affect general application performance. Written from the programmer’s perspective, this book strives to teach readers how understanding basic elements of computer systems and executing real practice can lead them to create better programs.

 

Spanning across computer science themes such as hardware architecture, the operating system, and systems software, the Third Edition serves as a comprehensive introduction to programming. This book strives to create programmers who understand all elements of computer systems and will be able to engage in any application of the field--from fixing faulty software, to writing more capable programs, to avoiding common flaws. It lays the groundwork for readers to delve into more intensive topics such as computer architecture, embedded systems, and cybersecurity.

 

This book focuses on systems that execute an x86-64 machine code, and recommends that programmers have access to a Linux system for this course. Programmers should have basic familiarity with C or C++.

 

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This code uses casting to circumvent the type system. Similar functions are easily defined for other data types. CHAPTER 2. REPRESENTING AND MANIPULATING INFORMATION 30 int *ip; End New to C? The printf function (along with its cousins fprintf and sprintf) provides a way to print information with considerable control over the formatting details. The first argument is a format string, while any remaining arguments are values to be printed. Within the formatting string, each character sequence

propositional logic as ¨. We say that È ¨ É holds when either È or É are true, but not both. 2.1. INFORMATION STORAGE 35 Shared Properties Property Commutativity Associativity Integer Ring · ´ · ¢ ´ · Unique to Rings Inverse Unique to Boolean Algebras Distributivity Complement Absorption DeMorgan’s laws µ · · ´ µ Annihilator Cancellation Idempotency ¢ ¢ ¢ ´ Distributivity Identities · ¢ µ ¢ ´ · ¢ ¢ ´ µ · ´ µ µ ¢ µ · ¼ ¢ ¢    ½ ¼ ´ · ¼ µ   Boolean Algebra |

. . . . . . . . . . . . . . . . . . . . . . . 451 9.1.2 Time from an Application Program’s Perspective . . . . . . . . . . . . . . . . . . . 452 Measuring Time by Interval Counting . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 454 9.2.1 Operation . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 456 9.2.2 Reading the Process Timers . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 456 9.2.3 Accuracy of Process Timers . . . . . . . . . .

procedure (with some expressions omitted) operates on this structure: CHAPTER 3. MACHINE-LEVEL REPRESENTATION OF C PROGRAMS 156 void sp_init(struct prob *sp) { sp->s.x = ________; sp->p = ________; sp->next = ________; } A. What are the offsets (in bytes) of the following fields: p: s.x: s.y: next: B. How many total bytes does the structure require? C. The compiler generates the following assembly code for the body of sp_init: 1 2 3 4 5 6 movl movl movl leal movl movl 8(%ebp),%eax

buf[8]; char *result; gets(buf); result = malloc(strlen(buf)); strcpy(result, buf); return(result); } code/asm/bufovf.c C Code 1 2 3 4 5 6 08048524 : 8048524: 55 8048525: 89 e5 8048527: 83 ec 10 804852a: 56 804852b: 53 push mov sub push push %ebp %esp,%ebp $0x10,%esp %esi %ebx add lea push call $0xfffffff4,%esp 0xfffffff8(%ebp),%ebx %ebx 80483ac <_init+0x50> Diagram stack at this point 7 8 9 10 804852c: 804852f: 8048532: 8048533: 83 c4 f4 8d 5d f8 53 e8 74 fe ff ff Modify

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